This is some of my 3D production, these are personal and professional artworks.
All professional artworks are shown with permission.
2008 |
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Sculpting Walter Sobchak (The big Lebowski); |
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Cartoony character using just ZBrush; |
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WIP of my latest character, process here. |
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WIP of my latest character. |
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Deadpool (Marvel Character), In-Game version. |
2007 |
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Little sculpting exercise from a sphere. Zbrush, about 2 hours. Render in 3DS MAX. Video showing the sculpting: http://www.youtube.com/watch?v=l1DHGDtqYoc |
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Mainly done with primitive sculpted in ZBrush (sphere for the head, box for the cape, sphere for the hood, cilinders for legs/boots...). Rendered in Max with Mental Ray, Photoshop for post-process. |
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Zbrush 3 test, sculpting from a sphere. |
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Zbrush 3 test, sculpting from a sphere.
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Zbrush 3 test, sculpting from a sphere.
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Zbrush 3 test, sculpting from a sphere.
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Zbrush 3 test, sculpting from a sphere. on YouTube
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This is the great Talos, I made this image for the Ray Harryhausen contest in CGTalk. It was second run up for "most accurate creature" of the contest. |
2006 |
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I made this character at Climax Action, is a citizen for an action game. |
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I made this character at Climax Action, is a citizen for an action game. |
2005 |
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2002-2004 |
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